A quiet rogue.
== Created Using Wizards of the Coast D&D Character Builder ==
Zebulun, level 6
Build: Trickster Rogue
Rogue Tactics: Artful Dodger
Rogue: Rogue Weapon Talent
Background: Half-Elf – Outcast (+2 to Endurance)
FINAL ABILITY SCORES
Str 13, Con 16, Dex 17, Int 10, Wis 10, Cha 16.
STARTING ABILITY SCORES
Str 13, Con 14, Dex 16, Int 10, Wis 10, Cha 13.
AC: 19 Fort: 16 Reflex: 18 Will: 16
HP: 58 Surges: 9 Surge Value: 14
Stealth +11, Thievery +12, Streetwise +11, Bluff +11, Acrobatics +12, Athletics +9
Arcana +3, Diplomacy +8, Dungeoneering +3, Endurance +8, Heal +3, History +3, Insight +5, Intimidate +6, Nature +3, Perception +3, Religion +3
Level 1: Backstabber
Level 2: Opportunity Knocks
Level 4: Toughness
Level 6: Swift Footwork
Rogue at-will 1: Duelist’s Flurry
Rogue at-will 1: Deft Strike
Rogue encounter 1: Opening Move
Rogue daily 1: Blinding Barrage
Rogue utility 2: Sneak in the Attack
Rogue encounter 3: Flamboyant Strike
Rogue daily 5: Deep Cut
Rogue utility 6: Swift Parry
Adventurer’s Kit, Flute, Thieves’ Tools, Torch, Dagger, Sling, Shuriken (100), Sling Bullets (60), Climber’s Kit, Distance Dagger +1, Burglar’s Gloves (heroic tier), Acrobat Boots (heroic tier), Hand Crossbow, Short sword, Disguise Kit, Bottle of Wine, Bloodcut Leather Armor +1, Flaming Short sword +1, Bracers of the Perfect Shot (heroic tier), Hidden Pocket, Temporary Fix
Zebulun lived on the outskirts of town. His father (an elf) was killed before he was born. His Mother was a servant of a minor Lord. Her income was barely enough for food for Zebulun and his sister Liliana.
Liliana found work in a tavern serving drinks. After the death of his mother, Zebulun tried to leave his pain with the town. He found himself wandering the roads scratching enough money to go by off of highwaymen he jumped. When he finaly decided that he had traveled far enough away he ended up in a bar… with a dwarf, tiefling, and a man. The later of which got them all thrown in jail, but that is a tale for an other time.